Return value from a function

Blitz3D Forums/Blitz3D Beginners Area/Return value from a function

okay, then could I use this to return a mesh from a function ? Like a newly combined mesh from 2 different meshes I used addmesh on.. What I did, was change teh Cel-Shaded function so that instead of parenting the entity to the other one, I made it addmesh the lines one to the shaded one, then freed the lines one, and am attempting to return the newly created mesh, can't I just use return mesh ? and if so, what identifier do I put at the end of the function name to identify the return type as a mesh ?