Getting the size of an object in the viewport?

Blitz3D Forums/Blitz3D Programming/Getting the size of an object in the viewport?

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Yeah just found that, but it doesn't work when the object is partially in front of the camera and partially behind. And it is more of a reticle style thing. I don't want to know the size of the bounding 2D region, I want to know the scale of the object. So I only want to check the size one axis.

I'll figure it out... I forgot about the cameraproject function when I was asking the question.