tokamak physics thread 4

Blitz3D Forums/Blitz3D Programming/tokamak physics thread 4

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ok, to jump the topic :)
ive just uploaded my rag doll demo and im now incorporating it into the game (very easy :D) however, i was wandering how i should go about with water... should i move the rigid bodies as normal but when i move the bones move them between the rigid body and their current position, and then moving the rigid body back to the bone. or just lowering the mass of the rigid body. oooor even-- the water provides a constant upwards force, not quite as strong as gravity?