I just thought of something... it probably won't work.
Rob programed a demo called Cubewater that he could animate the surface of water like a giant pool... While I was under water the view seemed "murkier" and such.
Could cubemapping a fog layer work?
-Rook
Rob programed a demo called Cubewater that he could animate the surface of water like a giant pool... While I was under water the view seemed "murkier" and such.
Could cubemapping a fog layer work?
-Rook