Animation and X files?

Blitz3D Forums/Blitz3D Programming/Animation and X files?

No, Blitz only supports old-style .x files without skeletal animation.

You can either use B3d PipeLine to export direct from max to b3d : http://www.onigirl.com/pipeline/

Or you can use Ultimate Unwrap ( my preference ) in which case you export to u3d format and then convert it to b3d in Unwrap. The advantage to this method is that U3d format is a LOT more forgiving than pipeline, and you can use Physique whereas I believe Pipeline only supports skin.


BTW Sorry you didn't get on with DB Pro. Neither did I.