move mesh

Blitz3D Forums/Blitz3D Beginners Area/move mesh

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OK how does one pick a path and move mesh on that path.
I am psuedocoding here.

1 posisiotn dice entity off screen
2 use POINTENTITY to point the entity to the gameboard entity
3 use position entity in a loop until dice entity hits gameboard entity
4 show dice entitys true number selected by RAND

IS this how it would work? I have tried that and I have looked at a lot of missle code and other "shooter" code trying to figure out how to animate those small dice entity .X meshes. I don't think I am on the right track.

Opinions wanted!