we have movement

Miscellaneous Forums/Blitz Showcase/we have movement

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ok, It's possible to do a lot of thing, just say what you want

You can use mouse and keyboard, you can add some camera effect ...

For multiple collision on a character, I think you can use child entity (I don't know if in Lightwave it's possible) Create invible child entity on point in lightwave. In Blitz find this child and attach Pivot with entitytype and entityradius on it ....

After you have just to test the colision on the pivot who are attach to the child entity ...