I'd be interested in a screenshot. Does it take into account texture tiling or anything like that?
I got my terrain system to finally look good by using vertex alpha to blend multiples surfaces together. This allows texture tiling and lots of nice detail to pop out.

Does this allow for that?
To be clear, I'm not trying to run filax down or say anything bad about this tool. I'm using BCF in that screenshot, in fact. Nothin but love for filax. Heh.
I'm just curious as to how this looks in a production shot...
I got my terrain system to finally look good by using vertex alpha to blend multiples surfaces together. This allows texture tiling and lots of nice detail to pop out.

Does this allow for that?
To be clear, I'm not trying to run filax down or say anything bad about this tool. I'm using BCF in that screenshot, in fact. Nothin but love for filax. Heh.
I'm just curious as to how this looks in a production shot...