Geo-Mod early tech demo

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Yeah, I think I know what the MAV is.

And I'll implement some kind of limit on the number of buildings etc - maybe only a certain amount of buildings per square mile or something. And optimise the terrain etc, to up the performance. And I won't have machine-rocket-launchers!

The idea is, so that you can bring down enemy bases not by just lining up tanks and firing until it's destroyed, but by infiltrating and taking out a supporting strut or something. Detecting the bits left up in the air is going to take some thinking through...