level = LoadAnimMesh("elevel9.b3d") torch1 = FindChild(level, "torch1") ; The search string is case sensitiveI don't know what this finding the root node is all about. FindChild() is recursive, so it's not needed.
YAN
level = LoadAnimMesh("elevel9.b3d") torch1 = FindChild(level, "torch1") ; The search string is case sensitiveI don't know what this finding the root node is all about. FindChild() is recursive, so it's not needed.