TCP Client Hangs ( But not in debug )

Blitz3D Forums/Blitz3D Programming/TCP Client Hangs ( But not in debug )

Yeah, I don't have a network to test on, unfortunately. It did occur to me that it may only be a problem because I'm using localhost, so I guess I'll leave it for now and just keep testing in debug mode until it's all finished. Hopefully if there is a problem, it won't be any harder to solve then.