5 Milliseconds per frame. Everything works perfectly in debug mode. When I compile though, different story.
The Server opens just fine. Then I open another instance, the client. I hit the connect button and the client hangs completely ( to the point where Windows thinks the graphics card has failed after around 30 seconds.
The Server opens just fine. Then I open another instance, the client. I hit the connect button and the client hangs completely ( to the point where Windows thinks the graphics card has failed after around 30 seconds.