Okay, here is the game concept.. basically, you have the player, whom starts off as a bubble, that rotates around the outside edge of a grid of objects, which are different items, when you press the mouse button, it shoots itself toward the item it is lined up with, if you are not that item type, it just changes you into that item, then returns you back to the outter edge where you started, if you are that item, then it will remove that item, and any items touching that item that are the same type, adds your points up based on combos etc.. then returns you to the outter edge, and you move with the mouse, which rotates you areound the outside edge, now there are other factors such as pieces of an item you must obtain to complete each level and there is a time limit for each level, and items that add or remove time, etc..
This is the premise of the game, hope it helps, I guess when I get home, I could make some screen shots.
This is the premise of the game, hope it helps, I guess when I get home, I could make some screen shots.