Weird behaviour when loading meshes

Blitz3D Forums/Blitz3D Programming/Weird behaviour when loading meshes

The memory access violation could be caused by blitz not being able to find the mesh where you specified.
LoadAnimMesh/LoadMesh don't cause runtime errors though.

Memory access violation is a generic error used when something goes wrong and the debugger isn't running.

Switch the debugger on and test it again - you might get a more helpful error message.