okay, I tried using a sprite, but I can't get it working right. The sprite is not visible
What am I doing wrong?
;create the camera Global camPointer = CreatePivot() PositionEntity camPointer,640,72,1895 TurnEntity campointer,0,-135,0,True ;campointerY = TerrainHeight#(terrain,EntityX(Campointer),EntityZ(CamPointer)) * 128 ;PositionEntity camPointer,500,campointerY,700 Global cam = CreateCamera(camPointer) MoveEntity cam,0,80,-100 CameraFogMode cam,1 CameraFogColor cam,150,150,150 CameraFogRange cam,300,1024 ;the sprite for the background of the buttons buttonbg = createsprite(cam) scalesprite buttonbg,graphicswidth() - 20,130 entitycolor buttonbg,0,0,0 positionentity buttonbg,entityx(cam),entityy(cam),entityz(cam) ;pointentity buttonbg,campointer moveentity buttonbg,0,0,2 ;note that I've tried many distances for this, up to 10.
What am I doing wrong?