BlitzGrass Ver 1.2 released

Miscellaneous Forums/Blitz Showcase/BlitzGrass Ver 1.2 released

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Thats a bit better.

30 fps. But again thats still with NO AI, NO enemies no extra collision checks for other object types. there is so much missing from it and its still only 30 frames per second.

First of all dont get me wrong I love the visuals of it. it really does look awsome and I so want it to be what I need, but at the moment its not.

If I was wanting to create some amazing looking landscape's for a 2D image or still scene where frame rate as not a problem then this is the boy for the job.

But, to have it running full pelt, with monsters, AI , other online players , npc's, buildings , and all of the rest flung in, I dont think the frame rate would be able to keep up.

I hope you get this nailed though m8 cos it does look a really awsome bit of work. And I hope you dont take any offence from my comments cos there is none intended.