I did have a snippet of code that went something like:
Altitude=(EntityY(Ship,1)-(TerrainY(Terrain,EntityX(ship,1),(EntityY(Ship,1)),EntityZ(Ship,1)))
This was giving some rather odd readings, until I did as suggested, and put a 0 in...
Altitude=(EntityY(Ship,1)-(TerrainY(Terrain,EntityX(ship,1),(EntityY(Ship,1)),EntityZ(Ship,1)))
This was giving some rather odd readings, until I did as suggested, and put a 0 in...