Blitz3d /3D GameStudio?

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I think which one is better is really a matter of personal opinion. I like 3dGS better than BB3d. It's not that either one is really better than the other it's just I feel more comfortable with 3dGS. I like it's capabilities and I like what's already been done for you. You can use 3dGS for any type of project you want. The language currently doesn't support com programming but it will soon. An ANSI C version of c-script is already in the latest beta release for 3dGS. The number of features is growing very quickly in 3dGS. Every time there is a new beta released the number of new features takes me a long time to read through. Currently the beta page for 3dGS is around 26 pages long. The previous new features page that made it into the manual from version 6.2 is 40 pages long.

There really is a great deal of development for 3dGS. And each of the releases makes my job easier and the number of creative possibilities I have grow dramaticaly.

Ok. Enough rambling from me. The best thing you can do is to just check out the free demos from each of the development systems you're interested in. Also read the forums to see what issues people are having with the software, read up on what type of support is available for these systems. Also try to find comercial games that were developed with the studios you're interested in.

Good luck in choosing,

Ben