Terrain Scaling

Blitz3D Forums/Blitz3D Programming/Terrain Scaling

I have a heightmap (for use with LoadTerrain) which is 256 x 256 pixels.

I also have a texture for this terrain which is also 256 x 256 pixels.

I wish to scale the Terrain with ScaleEntity by say 128,8,128

If I scale the texture with ScaleTexture 128,128 - will it fit the scaled terrain exactly?

Does it matter in which order I do the scaling, or whether I Texture the Terrain first???