PaceMaker Demo

Miscellaneous Forums/Blitz Showcase/PaceMaker Demo

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Great! I've been trying to keep an eye open for this since I saw some screenshots a couple of months back. Damn impressive!.

I've only 'sneak peaked' yet (I'm at work and at least have to pretend to be working), but judging from what I've seen so far I'd definitely like to make Pacemaker a part of my toolbox. As a replacement/ addition for the somewhat shoddy Character FX. Any ideas regarding price yet?

I've only glanced at it briefly yet, but (as mentioned above) I also really like the vertex assignment. It seems to built (and improved) around the same concept as Character FXs', but with the important exception that it actually works! (I've always regarded vertex assignment as one of CFXs' weakest spots.)

One comment about some mousedown issues:
I think you need to trap where a mousedown originates, on a menu/toolbox or in the 3D view, Right now you have some issues when moving toolboxes or navigating menus. If the cursor 'escapes' into the 3D-view you will start rotating the view, which probably isn't what you want. If you trap within what context (e.g. Menu) the mousedown starts, you can easily cancel it if the context is changed (e.g. 3D view).

I will be back with more comments after I've tried it out for real tonight

Again, great work!

//PetBom