Otacon: I see you like to call yourself THE inventor of 2D lightmapping, but I have seen many examples of this before you made one.
Your lightmapper inspired me to make my own, but it has been used many times before..
You can even see the same techniques being used in the OOOLD Rogue games.. shadowcasting and tracing.. (using ascii instead of pixels)
There was even a game I played just before I found blitzbasic, an RPG which used realtime lightmapping, pushing around objects and stuff.. I can't remember the title though :( (will search for it)
Oh well.. you probably won't care what I think, but at least now I said it :)
Your lightmapper inspired me to make my own, but it has been used many times before..
You can even see the same techniques being used in the OOOLD Rogue games.. shadowcasting and tracing.. (using ascii instead of pixels)
There was even a game I played just before I found blitzbasic, an RPG which used realtime lightmapping, pushing around objects and stuff.. I can't remember the title though :( (will search for it)
Oh well.. you probably won't care what I think, but at least now I said it :)