nSprite 1.0.0 Released!

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nSprite 1.1.0 released!
http://www.nuloen.com/nSprite.zip

What's new:
-Removed the .DLL file as only the .DECLS does the job
-Fixed a typing error in the particle system
-Fixed a bug happening in 32-bit mode with 2D over 3D graphics
-There is now functionality for entity blending (nS_ImageBlend & nS_GetImageBlend)
-Updated the Graphical Intensive Demo a bit
-Added nS_GetEntityHandle to get the handle of the sprite’s entity
-Functionality for 3D objects have been added (3D objects positioned with 2D coordinates and such – see demo for example) (nS_Create3DObject, etc.)

electronin: Thanks a lot! The DLL was for the .DECLS to work but someone pointed out to me that (and how) you could do without it and have now removed it.

Now all of you that could only see the beige screen, its time to see the light ( I hope :P :D )!