Excellant Stuff !, couldnt have come at a better time !!.
Just finishing my 2d Tile editor, with this I can port it over to 3d.
Couple of questions for you:
1) Is this a single surface system ?
(gonna have ALOT of tiles/sprites flying around)
2) Can you still use 3d mode ?
(by that I mean.. could I still add things like 3d objects to the scene, or does this system fix the viewport and buffers in place.)
Ideally I'd love to have the best of both worlds.. a nice 2d/3d easy tile system, but still be able to have 3d objects mixed in. (such as 3d spinning powerups)
Even if its not possible - Thanks Again ! :)
Bit of feedback for you:
I get the same blank image for the shooty bit, but the bullets and gun aim are all present and correct.
The lighting demo really slows down to a crawl. (12 fps)
Just finishing my 2d Tile editor, with this I can port it over to 3d.
Couple of questions for you:
1) Is this a single surface system ?
(gonna have ALOT of tiles/sprites flying around)
2) Can you still use 3d mode ?
(by that I mean.. could I still add things like 3d objects to the scene, or does this system fix the viewport and buffers in place.)
Ideally I'd love to have the best of both worlds.. a nice 2d/3d easy tile system, but still be able to have 3d objects mixed in. (such as 3d spinning powerups)
Even if its not possible - Thanks Again ! :)
Bit of feedback for you:
I get the same blank image for the shooty bit, but the bullets and gun aim are all present and correct.
The lighting demo really slows down to a crawl. (12 fps)