But thats hardly a simple solution. be better off using a better program and exporting as a 3ds if you just want hierarchcial animations and these days most people don't.
If it doesn't support skeletal animation then its not much good for blitz users.
The fbx plugin for max is ok, but is still glitchy.
ie you can convert biped animations to maya bones animations , but I remember having a lot of problems with it.
If it doesn't support skeletal animation then its not much good for blitz users.
The fbx plugin for max is ok, but is still glitchy.
ie you can convert biped animations to maya bones animations , but I remember having a lot of problems with it.