Blitz C++ library anyone?

Blitz3D Forums/Blitz3D Programming/Blitz C++ library anyone?

/me is with Rob

Although on the other hand if you code the entire command set from scratch with the prospect of porting your app/game to another language then that should be allowed (seeing as people have already 'duplicated' the command set IIRC).

What I may do at a later date is do a C++ wrapper for OpenGL that has 'similar' commands to Blitz3d so I can port my apps to C++ so I can get better tighter control over the behind the scenes stuff.