Ok, thanks. Looks really good but a bit too complicated for me...=)
I suppose there's always the method of creating an image with different frames of rotation, and then using LoadAnimImage, etc, but this takes a long time to do by hand.
Does anyone know of a quick way to do this? Some sort of program that can create a bitmap image strip of the same image rotated at 360 different degress...?
I suppose there's always the method of creating an image with different frames of rotation, and then using LoadAnimImage, etc, but this takes a long time to do by hand.
Does anyone know of a quick way to do this? Some sort of program that can create a bitmap image strip of the same image rotated at 360 different degress...?