Hi, very impressive! I like the addition of the levels. Two things I noticed that could be fix'd is, first, somehow if I die right before I jump... when I re-appear, I automagically jump straight up. Second, once Bop hits the treasure chest to win that level, I think at least hes X movement should be zero'd out. I slid right of the ledge after touching the treasure chest with my last bop and fell to me death... so I got end of game instead going to the next level.
I think I have an idea for a new regular monster(ie: not a boss monster) and it's ai. I'll present it if I can implement it nicely.
I think I have an idea for a new regular monster(ie: not a boss monster) and it's ai. I'll present it if I can implement it nicely.