Jump Around 2

Miscellaneous Forums/Blitz Showcase/Jump Around 2

Added skip level key commands to UpdatePlayer function (for the purpses of testing new levels (Left CTRL+F1)

;skip level
If KeyDown(KEY_CTRL_LEFT) And KeyDown(KEY_F1) Then
	SetLevel(levelnumber+1)
EndIf


*EDIT*
It's a little sensitive, but it works.