I could also write my own dropper/world-editor, but that would also defeat the object of obtaining a 3rd party tool to do it for me.
I am merely giving reasons why it would be a good idea for filax to think about adding more export options. Reasons that would likely benefit the user, the product, and filax himself.
Also, you could argue that saving to one b3d file, as you suggested, only covers point 3). For the others I would need to convert to X, 3DS, ASE etc.
I am merely giving reasons why it would be a good idea for filax to think about adding more export options. Reasons that would likely benefit the user, the product, and filax himself.
Also, you could argue that saving to one b3d file, as you suggested, only covers point 3). For the others I would need to convert to X, 3DS, ASE etc.