Blitz C++ library anyone?

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he's suggesting wrapping blitz's rendering engine into a dll. Bad idea.


if that's what he's suggesting then yes, bad idea maybe...someone or a team should mimic the blitz commandset and write all functions from scratch and then make it so that the functions can be called from the dll. And support DX9 as well...

mark could do this too of course, but i bet he's way too busy with BlitzMaX.