Guys
Thanks for the help so far,but I have been testing a lot and heres what is happening.
I have tha camera parented to a model of a man holding a rifle. The man is clear and the gun is textured, The camera is set only to see the gun and parented to the man. This looks fine and moves around as expected. I think the proplem is with the fact that when the gun hits the wall it stops as predicted, but if i move the gun up and down it no longer is blocked by the wall and "cuts" through it ignoring any radius settings etc I have set. Making the radius too big stops the model going through doorways.
Any ideas ?
BTW the camera settings offered to date have definately cleaned up the view detail.
Thanks for the help so far,but I have been testing a lot and heres what is happening.
I have tha camera parented to a model of a man holding a rifle. The man is clear and the gun is textured, The camera is set only to see the gun and parented to the man. This looks fine and moves around as expected. I think the proplem is with the fact that when the gun hits the wall it stops as predicted, but if i move the gun up and down it no longer is blocked by the wall and "cuts" through it ignoring any radius settings etc I have set. Making the radius too big stops the model going through doorways.
Any ideas ?
BTW the camera settings offered to date have definately cleaned up the view detail.