Hiding an Entity you collide with?

Blitz3D Forums/Blitz3D Beginners Area/Hiding an Entity you collide with?

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I changed the MovePlayer code back to the older somewhat less elegant code that would move the player around the outside of the items at grid size increments, jumping between fruit rows perfectly. This improved game play, by speeding up movement, and also, got rid of the wierd player movement bug. It no longer is a problem... Everything works great! Thanks you guys for everything. Now I am going to write an inhouse tool to help with bmp fonts, to jazz it up a little bit.

Thanks again.. if anyone knows somewhere to get cheap/free webhosting that I can use to host my website that has code in it to allow purchase through pay pal, please let me know either in here, or email me at storm3@... thank you again.

Ken