Type, Count

Blitz3D Forums/Blitz3D Beginners Area/Type, Count

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Actuially, Rob - I think you've just given me an idea (quite obvious when you think about it)...

How about combining my F/N loop with your function, so that the Types are re-numbered each Call. Although the numbers may perhaps change, at least they can then be consecutive, and an accurate total count can be maintained.

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I just realised, Almo only wanted a total!!!
I was thinking ahead of giving a number (or ranking) to each Instance. Still good brain excercise though!