Upcoming tokamak rigid body editor!

Blitz3D Forums/Blitz3D Programming/Upcoming tokamak rigid body editor!

From the ones I have seen, most of these have just started and stopped, and this one is no different :P Anyway, that aside with my editor I have got rigid body creation 'nailed' and am needing to move onto joint creation. What is the best way of doing this? I thought maybe you click the two you wish to join, then choose where the joint is?