Upcoming tokamak rigid body editor!

Blitz3D Forums/Blitz3D Programming/Upcoming tokamak rigid body editor!

The forum is locked. These are the original blitzbasic.com forums, kept so they can still be read. No new topics, replies or edits can be made here. To join in, head over to the Blitz3D+ forums.

From the ones I have seen, most of these have just started and stopped, and this one is no different :P Anyway, that aside with my editor I have got rigid body creation 'nailed' and am needing to move onto joint creation. What is the best way of doing this? I thought maybe you click the two you wish to join, then choose where the joint is?