Yes, but when you tunnel, you would be adding polys.
if you simply move the vertices, then you would stretch the texture which would probably look ugly.
The Markio demo has a terrain modifier example.
You couldn't use a blitz terrain at all though since you would need a tunnel to go under the terrain.
if you simply move the vertices, then you would stretch the texture which would probably look ugly.
The Markio demo has a terrain modifier example.
You couldn't use a blitz terrain at all though since you would need a tunnel to go under the terrain.