More particles

Blitz3D Forums/Blitz3D Programming/More particles

Oh, and I want to know how you've supposedly made this shadow system faster than mine. Prove it! Compile that FPS demo I released with your shadow system. :-)

Even if you do though, there's one litlte problem. You can;t directly compare the systems. Your lights might have a different falloff. Or if your system were slower, it might be caused by corretly rendering the shadows rather than using the trick I did which prevents them from getting larger in the distance. (and thus covering a lot more polygons and looking all blocky)

Then again, perhaps you precalculate visibility information for a level. But does that come at the cost that the user can't then modify the level?

And of course there's the question of price. What are you gonna charge?