tokamak physics thread 4

Blitz3D Forums/Blitz3D Programming/tokamak physics thread 4

Vorderman : I can't wait to see that clone, one of the greatest games ever imho.

Tokamak seems really good to me.
I've got ten landyachts sailing around a course without any trouble. The yachts, sails, ground and environment are all handled by tokamak.

The landscape is formed from two meshes, an invisible one for passing to the physics, only covers the driveable areas,
and a second mesh, visible this time, higher detail and covering a larger area.

re friction :- They have a degree of sideways slippage on the wheels, i control the amount by factoring the sideways velocity of wheels (after tforming the x,y,z velocities to global, then factoring x and then re-tforming and applying back to the wheel).

FunkyFrank