How can I load a multi-textured object with alpha?

Blitz3D Forums/Blitz3D Programming/How can I load a multi-textured object with alpha?

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It seems that the pipeline 3dsMAX B3D exporter should be included with Blitz itself, or at least heavily promoted on this site to make it obvious to all. I certainly have missed it up to now, and I'm sure many others have also.