tokamak physics thread 4

Blitz3D Forums/Blitz3D Programming/tokamak physics thread 4

The forum is locked. These are the original blitzbasic.com forums, kept so they can still be read. No new topics, replies or edits can be made here. To join in, head over to the Blitz3D+ forums.

Hmmm, it appears that there is no way to make an upright cylinder for the player. Using a sphere causes objects to go through your head, while constantly righting a cylinder causes collision errors. Tokamak is presently useless for FPS games.

I called Havok, and their license fee is at least $100,000!