Total number of entitys

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If I am correct, the code above would then allow you to use entity_data\entity_type_id etc.. meaning using the Object.Entity_Data_Struct(EntityName$(entity_handle)) you could then assign this to a temp variable and use this temp variable to access the fields of the type correct ?

This sounds like what I was needing in my question.. about using hideentity on a temp variable, and accessing the points of entity handle returned from entitycollided etc..

Thank you very very much. Please tell me I'm right.