tokamak physics thread 4

Blitz3D Forums/Blitz3D Programming/tokamak physics thread 4

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Four important things to remember when using Tokamak.

* Don't use enormous masses(like 1000 for a 1x1x1 box)
* Don't take too big timesteps(the bigger the timestep, the bigger chance of missed collisions)
* Always make sure the inertiatensor is set (correctly)
* Keep the scale low to avoid floating point errors.