Lots of lights.

Blitz3D Forums/Blitz3D Programming/Lots of lights.

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Using many true real-time lights is not a good thing to do, it will slow down everything considerably. I wouldn't use more than two lights, even if their ranges do not overlap because in reality the light range is almost infinitive. In fact, I would not use true lights at all, just cubemap lighting. And you don't have to attach light to EVERY bullet, one light for burst of bullets will be enough.