I know that you can set a camera to render without clearing the last render's image (colour).
However, what if you want to blend a camera's render with the last rendered frame?
Do you have to resort to copying to a texture applied to a quad covering the canera? Is that the only way?
However, what if you want to blend a camera's render with the last rendered frame?
Do you have to resort to copying to a texture applied to a quad covering the canera? Is that the only way?