Is it just my imagination or has cameraClsMode stopped working? (I'm refering to Zbuffer clearing)
Now it doesn't matter what I render to the screen, even when I turn off zbuffer clearing, it still renders geo that is beyond the previous renders depth.(I.e shouldn't be rendered.)..
Now it doesn't matter what I render to the screen, even when I turn off zbuffer clearing, it still renders geo that is beyond the previous renders depth.(I.e shouldn't be rendered.)..