Swarm - Generic Battle System a few screenshots

Miscellaneous Forums/Blitz Showcase/Swarm - Generic Battle System a few screenshots

@QuickSilva: On my machine it generally runs at about 30-40 FPS (which is as fast as anything runs on my machine). Basically it is quite smooth. Each team is designed to have no more than 256 units at any one time although this limit is often not reached due to the fact that I limit the number of squads that can be deployed and that those squads have differing sizes. Of those 256 units though a large majority of them are sprite/billboard models. Using only sprite/billboard models on a map I can have about 1000 units on screen...I have not fully tested it with the animated meshes yet...although my slow machine can easily handle at least 16 of those large robots. My aim is for the game to run well on any PC which is equal or higher in performance than my own PC - and my PC is pretty old.

However it is very easy to simply change the media and text data files so that different units, meshes, sprites, sound, particles, foliage can be used.