Lightwave exporter issues

Blitz3D Forums/Blitz3D Programming/Lightwave exporter issues

Are you pre-rotating the pivots of the bones? Anything what will alter the initial orientation of the bones will likely screw up the animation.

Also, if the bones are getting scaled then it won't show up as yet (something I just recently found out!)

As it happens I've been messing around with the convertors just recently (See other posts).

If you can send me a couple of example .LWO / .LWS pairs I'll have a go at sorting out the issue at the same time as I bung in the bone scaling keys.