HUD Alpha help please.

Blitz3D Forums/Blitz3D Programming/HUD Alpha help please.

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LoadImage, DrawImage and it's like are strictly 2D commands and do not support alpha.

It's generally not a good idea to mix 2D and 3D anyway (due to speed issues with certain hardware).


The simplest method for a 3D HUD would be to use sprites parented to the camera (and probably entityorderd to render last)

Have a look in the code archives. There should be a couple of examples of HUD code.


YAN