skysphere moving

Blitz3D Forums/Blitz3D Programming/skysphere moving

Every loop at the end I have:
PositionEntity skybox,EntityX(current_camera,1),EntityY(current_camera,1),EntityZ(current_camera,1),1


which works fine except when the ship collides with something, the skybox moves, spoiling the whole effect.

The skysphere is 2 units big