When I get home, Slenkar - I'll try to post some snippets of code from my project. I need separate pointers, because I need a constant reference to a particular instance of a Type object, but at the same time, each loop, I am processing other commands to affect numerous instances of that same type.
In effect, it's like:
Type Tree
Field Fruit$
Field Ripeness
End Type
....
For CheckFruit.Tree=Each Tree
Temp=Rand(1,4)
Temp=Temp + (CheckFruit\Ripeness)
Checkfruit\Ripeness=Temp
Next
Text 10,300,SpecificFruit\Fruit$,0,1
Text 10,330,SpecificFruit\Ripeness,0,1
------------EDITED COS MY SPEELING IS ATROCIOUS!------------
In effect, it's like:
Type Tree
Field Fruit$
Field Ripeness
End Type
....
For CheckFruit.Tree=Each Tree
Temp=Rand(1,4)
Temp=Temp + (CheckFruit\Ripeness)
Checkfruit\Ripeness=Temp
Next
Text 10,300,SpecificFruit\Fruit$,0,1
Text 10,330,SpecificFruit\Ripeness,0,1
------------EDITED COS MY SPEELING IS ATROCIOUS!------------