Right..
I've fixed it... so far. It appears that all movement in LW is absolute and that all movement in .B3D files is relative.
So after converting from absolute to relative, it's working. I wonder if everything else is now broken.. :|
I've fixed it... so far. It appears that all movement in LW is absolute and that all movement in .B3D files is relative.
So after converting from absolute to relative, it's working. I wonder if everything else is now broken.. :|